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A Long Flight Longest Flight: How to Keep Your Journey Going

Keep your A Long Flight journey going longer: run the gas-station loop for kerosene, water and food, land gently, and leave before zombies respawn.

Quick answer

A Long Flight has no fixed destination — the stated mission is to keep your plane flying and survive as long as possible, and a journey can end when the plane is lost. The longest flights come from repeating one loop: fly to the next building, clear its zombies, loot kerosene and food into your cargo, and take off again before the dead come back.

  • Gas stations are the key stops — their canisters hold kerosene, the fuel planes burn.
  • Land gently: hard landings can tear off wings and doors, though both can be reattached on the spot.
  • Loot fast and leave — zombies respawn at buildings over time.
  • Watch the lower-left status bar (Health, Hunger, Thirst, Stamina) and plan stops around whatever is running low.
A rusted, wrecked plane on desert sand in A Long Flight, one propeller blade jutting upward and debris scattered around it

The loop that keeps a journey going

A Long Flight sets an open-ended goal: keep your airplane flying, explore the unknown and survive as long as possible, choosing your own direction and seeing how far the journey takes you. There is no fixed destination — distance comes from how well you run one repeatable cycle at every stop. (New to the game? The first flight walkthrough covers building and starting the plane, and the takeoff and flying guide explains getting airborne.)

How the cycle works

  1. Fly to the next building

    Head for whatever structure lies ahead — often a gas station, the stop that matters most because it stocks fuel.

  2. Land nearby and stop the engine

    Set down close to the building and shut the engine off before getting out.

  3. Clear the zombies

    Kill the zombies around the building first so you can search it safely.

  4. Loot and load the cargo

    Collect kerosene, water, food, medicine, bandages and anything else useful, and place it all in the plane's cargo room.

  5. Take off and continue

    Close the door, start the engine and fly on along your chosen heading.

Every stop refuels and resupplies the next leg, which is what keeps the journey moving.

Kerosene buys distance

Kerosene is the fuel planes use in A Long Flight. It comes in canisters at gas-station buildings: take the canisters and put them into the plane's tank, and stockpile them between flights so you always have fuel for the next leg.

Loot fast — the dead come back

Zombies spawn over time at buildings, and multiple players have seen them reappear while they were still searching or working on the plane. The exact respawn interval isn't documented, so treat every stop as short: clear the area, grab what you need, load the cargo and go. Lingering at a picked-clean building only invites a fight you don't need. The scavenging guide covers what buildings hold in more depth.

Protect the plane — it is the journey

A journey can end when the plane is lost. In one player's run, a tornado hit the area and afterwards the plane was simply gone, leaving no way to continue — the exact storm mechanics weren't shown in that run, but the loss was final. What keeps a single journey alive is managing the risks that can take the plane away, so land carefully and keep your distance from severe weather when you can.

Landings deserve the most care, because hard landings can detach parts such as wings and doors. A detached part is not the end: carry it back to its blueprint spot, hold it against the blueprint until it turns green, then press F to reinstall it. One player reattached both wings under zombie pressure and flew on.

If the plane does give out entirely, the journey may not be over. Intact, fuel-ready replacement planes can be found in the world: one player whose engine died spotted a brand-new plane nearby, removed its unneeded rear seats and doors to free cargo space, transferred their supplies and flew on in it. There's no known pattern for where replacement planes appear or how often, but if your aircraft breaks down, scout the area before giving up.

Keep the pilot alive too

The status bar in the lower-left tracks Health, Hunger, Thirst and Stamina. Looted supplies feed it: drink water bottles, eat food and pilot rations, and keep the medicine and bandages you find stowed aboard. One player landed at a gas station specifically because food was running low — copy that habit and plan each stop around whichever meter is lowest.

One caution: not every found liquid is safe. In one run a companion was warned they would die if they drank an unknown liquid, so stick to clearly safe water and food. The desert dangers guide covers which supplies to trust in more depth.

Before every takeoff

A quick check before each leg keeps small losses from ending the run; the full preflight checklist covers the complete routine.

Checklist

  • Kerosene loaded

    Canisters from the last stop are aboard and the tank is topped up.

  • Supplies stowed

    Water, food, medicine and bandages are placed in the cargo room.

  • Parts attached

    Wings and doors are seated at their blueprints — held until green, installed with F.

  • Area clear

    Zombies around the plane are dealt with before you start the engine.

Run that loop cleanly — refuel at every gas station, loot quickly, land softly and watch the status bar — and every leg sets up the next. The game is in Early Access, so expect the occasional bug; push your route anyway and see how far it takes you.